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Project 1 Gost in the Machine



This project introduced me to Conditional Design and marked a fundamental shift in how I approach communication design. Rather than beginning with a visual outcome, the project focused on constructing rules, constraints, and systems that allow meaning to emerge through process and collaboration. Through rule-based workshops and group activities, I explored how authorship, control, and intention can be decentralised, positioning design as a framework for interaction rather than a fixed result.